DXGL r796 - Code Review

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Repository:DXGL
Revision:r795‎ | r796 | r797 >
Date:16:27, 30 March 2018
Author:admin
Status:new
Tags:
Comment:
Implement 512x448 to 640x480 automatic scaling.
Tested working in Zelda Classic and ZSNES.
Modified paths:
  • /ddraw/glRenderer.cpp (modified) (history)
  • /ReadMe.md (modified) (history)

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