DXGL r483 - Code Review

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Repository:DXGL
Revision:r482‎ | r483 | r484 >
Date:21:23, 10 August 2014
Author:admin
Status:new
Tags:
Comment:
Process Blt fragment shaders using integer values based on pixelformat, fixes color key on AMD GPU.
Use integer uniform for color fill Blt.
Modified paths:
  • /ddraw/glRenderer.cpp (modified) (history)
  • /ddraw/ShaderGen2D.cpp (modified) (history)
  • /ddraw/TextureManager.c (modified) (history)
  • /ddraw/TextureManager.h (modified) (history)

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